This time, however, the intelligence agency is being more selective with its audience. Rather than target video games, GCHQ has circulated an online game via Twitter and Facebook, as well as other blogs and social media sites in order to reach an otherwise elusive group. The motivation, according to GCHQ, is that they need to reach the code-crackers out there with incredible skills that are not being utilized because they area uncertain of how to translate their skills to a professional environment.