"Halo: Reach" by the Numbers

 By 
Blake Robinson
 on 
"Halo: Reach" by the Numbers
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Like it or not, few games have been so profoundly influential as Halo. Its various sequels and spin-offs have generated billions of dollars, consumed eons of man hours and completely altered gaming in general. Each successive release has set precedents and Halo: Reach was certainly no exception.

As Reach approaches its one-week anniversary, Bungie dropped a bunch of stats on the game’s performance:

31,000,000 games have been played since launch.

98,000,000 player games have been recorded.

8,214,338 Daily Challenges have been completed.

255,996 Weekly Challenges have been completed.

78,499,560,895 total credits have been earned.

953 years have been spent in match-made games.

1,365 years have been spent in campaign.

854,107 files have been uploaded.

577,804 recommendations have been sent to friends.

4,619,455 files have been downloaded.

The numbers are almost as disheartening as they are impressive. More than 2,000 years have been spent in game -- in less than a week. And if you’ve somehow fought the urge to get into the game thus far, maybe the trailer will change your mind:

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