'Cuphead,' the video game, is coming to Tesla, the cars

It's only a portion of the full game due to Tesla storage limitations.
 By 
Adam Rosenberg
 on 
Original image replaced with Mashable logo
Original image has been replaced. Credit: Mashable

The Tesla video game library is set to grow at least one more time before the end of 2019, and it's not some dusty, old arcade game this time.

Cuphead, the infernally challenging side-scoller featuring beautiful hand-drawn art that was released in 2017 for PC and Xbox One, is up next. It should be playable on the dashboard screens in Tesla Model 3, Model S, and Model X cars sometime during summer 2019.

Tesla co-founder and CEO Elon Musk confirmed the plan during an appearance on Ride the Lightning, a weekly Tesla podcast hosted by IGN's Ryan McCaffrey. According to Musk, the game is already up and running thanks to some help from Cuphead developer Studio MDHR.

In a subsequent chat with Maja Moldenhauer, a producer and artist at the studio, McCaffrey confirmed a couple more details. The game is running "nice and clean" she said, though Tesla storage limitations mean that only the Inkwell Isle One section of the game will be playable in cars.

Maybe this will be the first ever game to receive downloadable add-on content for their car's dashboard screen?

Moldenhauer also confirmed that the Tesla version of Cuphead will only be playable with a wired USB controller. As anyone who's played the game surely knows, it's a fast-paced and highly challenging shoot 'em up that requires more hand-eye dexterity than touchscreen controls typically allow.

The other games released for Tesla cars, under the TeslAtari banner, are older and simpler. The list includes: 2048, Super Breakout, Missile Command, Asteroids, Lunar Lander, and Centipede. Though Musk hinted on Twitter in May that he hoped to get support for more advanced games running soon.

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Adam Rosenberg

Adam Rosenberg is a Senior Games Reporter for Mashable, where he plays all the games. Every single one. From AAA blockbusters to indie darlings to mobile favorites and browser-based oddities, he consumes as much as he can, whenever he can.Adam brings more than a decade of experience working in the space to the Mashable Games team. He previously headed up all games coverage at Digital Trends, and prior to that was a long-time, full-time freelancer, writing for a diverse lineup of outlets that includes Rolling Stone, MTV, G4, Joystiq, IGN, Official Xbox Magazine, EGM, 1UP, UGO and others.Born and raised in the beautiful suburbs of New York, Adam has spent his life in and around the city. He's a New York University graduate with a double major in Journalism and Cinema Studios. He's also a certified audio engineer. Currently, Adam resides in Crown Heights with his dog and his partner's two cats. He's a lover of fine food, adorable animals, video games, all things geeky and shiny gadgets.

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