Against all odds, 'Doom' not only works in VR -- it's lots of fun, too

If you know what 'BFG' stands for in 'Doom,' then you know what 'VFR' stands for as well.
 By 
Adam Rosenberg
 on 
Original image replaced with Mashable logo
Original image has been replaced. Credit: Mashable

Doom VFR really shouldn't be a thing, but virtual reality early adopters can be glad that it is.

Here's the issue: Doom is a very fast-moving first-person shooter, but first-person VR experiences tend to fall apart when the pace is too quick. Your brain goes haywire as it tries to reconcile your motionless body IRL with your sprinting virtual self. Motion sickness often follows.

You can see the problem here, right? It's hard to gun down an army of hellspawned demons when sprinting in to finish off just one of them threatens to leave you hurling all over the floor.

Doom VFR addresses that with a common VR fix for first-person experiences: teleportation. Press and hold a button on the HTC Vive's hand controller -- the platform I sampled the game on at E3 this year -- and a target line appears. Position it wherever you want to go and release the button to move there.

You don't teleport just to move around in Doom VFR, however. The VR game draws heavily from Doom's excellent 2016 reinvention, which added the ability to execute weakened foes -- indicated by a blue glow -- using stylish moves. In VFR, teleportation empowers that ability.

The visual cues are exactly the same: shoot a demon enough times to make it stagger and you'll see a blue glow flash across it. If you teleport into it at that moment -- a little prompt appears when you settle the pointer on the demon -- you'll pull off a super-satisfying bloody execution.

It works surprisingly well, especially since Doom VFR appears to be balanced around the idea that you're not running around and blasting demons at superhuman speeds. The difficulty also seems less punishing, though that could be a product of this being an unfinished game.

During my 15-minute demo, I faced a variety of familiar foes -- basic zombies, Imps, Cacodemons, Revenants, even a couple Mancubi. Instead of running circles around them, I BAMFed my way around each space, Nightcrawler style.

As it turns out, this works really well. After taking a few minutes to get my bearings and learn the controls, I was mowing down (admittedly slower-moving) armies of hellspawned monsters at a pace that felt roughly similar to standard Doom.

With one hand controlling whatever gun I was holding, the other was free to teleport me around while the bulk of my attention focused on combat. It feels great, especially once you realize you can walk backwards by pointing the controller behind you and tapping teleport.

Original image replaced with Mashable logo
Original image has been replaced. Credit: Mashable

There's only one thing that feels off: jump pads. Stepping on one of these in the regular game launches you into the sky, usually onto some platform or another. That's how it works in Doom VFR as well... though the sensation of suddenly flying up into the air is immediately jarring. The first time it happened, I felt instantly queasy and very nearly lost my balance.

Also: I do wonder if the bits that I played can sustain an entire game. Doom VFR's E3 demo provides a taste -- giving you a bunch of guns and pitting you against a wide assortment of beasties -- but it still feels more like a proof-of-concept than a fully baked experience.

That said, Doom's initial step into "virtual f*cking reality" (yes, that's what "VFR" stands for) is promising, if only for making it clear that the game can work in VR.

Doom VFR should be coming to HTC Vive and PlayStation VR sometime before the end of 2017.

Mashable Image
Adam Rosenberg

Adam Rosenberg is a Senior Games Reporter for Mashable, where he plays all the games. Every single one. From AAA blockbusters to indie darlings to mobile favorites and browser-based oddities, he consumes as much as he can, whenever he can.Adam brings more than a decade of experience working in the space to the Mashable Games team. He previously headed up all games coverage at Digital Trends, and prior to that was a long-time, full-time freelancer, writing for a diverse lineup of outlets that includes Rolling Stone, MTV, G4, Joystiq, IGN, Official Xbox Magazine, EGM, 1UP, UGO and others.Born and raised in the beautiful suburbs of New York, Adam has spent his life in and around the city. He's a New York University graduate with a double major in Journalism and Cinema Studios. He's also a certified audio engineer. Currently, Adam resides in Crown Heights with his dog and his partner's two cats. He's a lover of fine food, adorable animals, video games, all things geeky and shiny gadgets.

Mashable Potato

Recommended For You
Hackers are exploiting a vulnerability in lots of e-commerce sites
Fish-eye lens view of a computer screen with hacking stuff on it


Stephen Colbert mocks Trump administration walking back allegations against ICE shooting victim
Stephen Colbert on 'The Late Show with Stephen Colbert.'

Discord age verification: How it works, when it happens
Discord logo

Seth Meyers calls out Trump and Republicans clashing over the word 'war'
Seth Meyers presents "Late Night" beside an image of Donald Trump and Pete Hegseth.

More in Entertainment
California just launched the country's largest public broadband network
Newsom stands behind a teen on a computer. A group of people cheer and clap behind them.

The Shark FlexStyle is our favorite Dyson Airwrap dupe, and it's $160 off at Amazon right now
The Shark FlexStyle Air Styling & Drying System against a colorful background.

Amazon's sister site is having a one-day sale, and this Bissell TurboClean deal is too good to skip
A woman using the Bissell TurboClean Cordless Hard Floor Cleaner Mop and Lightweight Wet/Dry Vacuum.

The best smartwatch you've never heard of is on sale for less than $50
Nothing CMF Watch 3 Pro in light green with blue and green abstract background

Reddit r/all takes another step into the grave
Reddit logo on phone screen

Trending on Mashable
NYT Connections hints today: Clues, answers for April 3, 2026
Connections game on a smartphone

Wordle today: Answer, hints for April 3, 2026
Wordle game on a smartphone

Google launches Gemma 4, a new open-source model: How to try it
Google Gemma

NYT Strands hints, answers for April 3, 2026
A game being played on a smartphone.

The biggest stories of the day delivered to your inbox.
These newsletters may contain advertising, deals, or affiliate links. By clicking Subscribe, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy.
Thanks for signing up. See you at your inbox!