Google's virtual reality Expeditions app is going away, but it's not bad news
There's a long history of Google pulling the plug on products that aren't working. But that's not what's happening with Expeditions.
The virtual reality project that was announced in 2015 had only good intentions. It was conceived as a way to let educators take students on virtual field trips to places that would otherwise, for whatever reason, be tricky to visit. It was meant to be widely accessible, with support for the then-young budget-friendly VR platform, Google Cardboard.
Now, a Friday blog post from Google's Jennifer Holland (h/t The Verge) confirms that support for the Expeditions app is ending, and the app itself will no longer be available after June 30, 2021. The content isn't disappearing, though. Holland confirmed that "most" of it will be migrated over to the Google Arts & Culture app as 360-degree experiences.
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It sounds like the ongoing pandemic played a role in this decision.
"Engaging students in the classroom has taken on an entirely different meaning this year," Holland wrote. She later added: "We’ve heard and recognize that immersive experiences with VR headsets are not always accessible to all learners and even more so this year, as the transition to hybrid learning has presented challenges for schools to effectively use Expeditions."
The Google Arts & Culture app seems like a strong choice for rehoming the VR content, even if it won't necessarily be accessible in VR anymore. It's a free app and web destination that gives users access to art and cultural pieces for viewing from the comfort of their personal computer or smart device.
The Expeditions content doesn't appear to have made its way into the app just yet and the blog post doesn't lay out a timetable for the transfer. In addition to strengthening the Arts & Culture app generally, the Expeditions move will hopefully make it easier for educators to bring those experiences to their students in a post-pandemic world.
Topics Google
Adam Rosenberg is a Senior Games Reporter for Mashable, where he plays all the games. Every single one. From AAA blockbusters to indie darlings to mobile favorites and browser-based oddities, he consumes as much as he can, whenever he can.Adam brings more than a decade of experience working in the space to the Mashable Games team. He previously headed up all games coverage at Digital Trends, and prior to that was a long-time, full-time freelancer, writing for a diverse lineup of outlets that includes Rolling Stone, MTV, G4, Joystiq, IGN, Official Xbox Magazine, EGM, 1UP, UGO and others.Born and raised in the beautiful suburbs of New York, Adam has spent his life in and around the city. He's a New York University graduate with a double major in Journalism and Cinema Studios. He's also a certified audio engineer. Currently, Adam resides in Crown Heights with his dog and his partner's two cats. He's a lover of fine food, adorable animals, video games, all things geeky and shiny gadgets.