Roblox will soon let players make calls from inside the game

'Roblox Connect' will be live by the end of the year.
 By 
Elizabeth de Luna
 on 
A mock-up of the in-app call experience, as it appears on a mobile phone. The avatars of two callers speak to each other in a similar display format to FaceTime.
A mock-up of the in-app Roblox Connect call experience. The avatars of two players speak to each other via a display similar to FaceTime. Credit: Roblox

At the gaming giant's annual Developers Conference today (Sept. 8), Roblox announced that a new in-game "calling" feature will be available for users by the end of the year.

The new Roblox Connect feature will enable a user to call someone from within the Roblox app, as long as that person is their friend on Roblox and has the Roblox app downloaded to their phone. The Roblox Connect request will display on the friend's phone just like a phone call. When the recipient answers, they'll join the caller in the Roblox app for a conversation with the caller's avatar.

Roblox Connect will leverage new facial animation capabilities (announced last month) to make avatars appear more lifelike. Roblox shared in a press release today that, "behind the scenes, we’re essentially packaging a Hollywood-style motion capture studio into something that runs on a mobile phone or laptop—without the need for equipment or motion-tracking dots."


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Four screenshots of the Roblox Connect call experience.
A Roblox Connect call notification will appear on a mobile phone much like a phone call. Credit: Roblox

Roblox says that they hope the feature will enable families and friends to more easily communicate with each other, citing an example of one mom who got an important message to her daughter by jumping into the game with her. The platform also sees potential for the feature to bring musicians avatar-to-avatar with their fans.

Roblox Connect will be available to age-verified users 13 and over by the end of 2023.

Topics Gaming

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Elizabeth de Luna
Culture Reporter

Elizabeth is a digital culture reporter covering the internet's influence on self-expression, fashion, and fandom. Her work explores how technology shapes our identities, communities, and emotions. Before joining Mashable, Elizabeth spent six years in tech. Her reporting can be found in Rolling Stone, The Guardian, TIME, and Teen Vogue. Follow her on Instagram here.

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