Unity is walking back its runtime install policy

At least partially.
 By 
Chance Townsend
 on 
the Unity Technologies (Unity Software Inc.) logo is seen on a smartphone and a pc screen
Credit: SOPA Images via Getty

After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to charge game developers a fee every time a game made on the Unity engine was installed by a customer.

As you can imagine, this did not go down well with the developers, who took to social media to voice their fury. In an open letter to the gaming community on Friday, Unity Create President Marc Whitten apologized, saying that the company "should have spoken with more of you and we should have incorporated more of your feedback before announcing our new Runtime Fee policy."

Whitten's open letter also outlined Unity's new policy, confirming that the company would no longer charge a per-install fee to developers using Unity Personal or Plus plans — and that the fee would not be applied to existing games.


You May Also Like

"For games that are subject to the runtime fee, we are giving you a choice of either a 2.5% revenue share or the calculated amount based on the number of new people engaging with your game each month," Whitten wrote. "Both of these numbers are self-reported from data you already have available. You will always be billed the lesser amount."

As Mashable's Amanda Yeo wrote after the first announcement, the company's original plan was to charge developers working on the engine a "Unity Runtime Fee" on any game running on Unity, "provided they have passed both a minimum revenue threshold within the last year and a minimum lifetime install count." Depending on which version of Unity was used, the threshold started at $200,000 in revenue and an install minimum of 200,000. Unity would then charge developers up to $0.20 per install — including players who delete and re-install the game. (Unity would also have sole discretion on the collection of installation numbers).

Doing quick math, for any game that surpassed 1 million installs, the developer would owe Unity $200,000. And for any fairly popular indie video game this is a lot of money. With the new policy announced on Friday, the revenue threshold has been changed so only games making at least $1 million will be charged, rather than games that make over $200,000.

Whether or not this new policy appeases game developers remains to be seen, given the level of backlash after the first announcement — many of them threatened to create their games on a new engine.

The new policy announced on Friday will go into effect in January 2024.

Topics Gaming

Headshot of a Black man
Chance Townsend
Assistant Editor, General Assignments

Chance Townsend is the General Assignments Editor at Mashable, covering tech, video games, dating apps, digital culture, and whatever else comes his way. He has a Master's in Journalism from the University of North Texas and is a proud orange cat father. His writing has also appeared in PC Mag and Mother Jones.

In his free time, he cooks, loves to sleep, and greatly enjoys Detroit sports. If you have any tips or want to talk shop about the Lions, you can reach out to him on Bluesky @offbrandchance.bsky.social or by email at [email protected].

Mashable Potato

Recommended For You
Stephen Colbert mocks Trump administration walking back allegations against ICE shooting victim
Stephen Colbert on 'The Late Show with Stephen Colbert.'

Anthropic changes safety policy amid intense AI competition
Claude logo on screen with coding in the background, on screen.

Big policy change coming to Amazon Wish Lists
amazon logo on phone in front of gift boxes

Bad Bunny Super Bowl Halftime Show: Will he call out ICE?
Bad Bunny performs onstage at the 2025 iHeartRadio Music Awards at Dolby Theatre on March 17, 2025 in Hollywood, California

Anthropic wants to hire a weapons expert. It's not what you think.
Anthropic's AI, Claude

More in Entertainment
The Earth is glowing in new Artemis II pictures of home
One half of the Earth is seen floating in space through the open door of the Orion spacecraft.

Doomsday Clock now closest to midnight ever
A photograph of the Doomsday Clock, stating "It is 85 seconds to midnight."

Hurricane Erin: See spaghetti models and track the storm’s path online
A map showing the predicted path of Tropical Storm Erin.

Tropical Storm Erin: Spaghetti models track the storm’s path
A prediction cone for Tropical Storm Erin.

NASA to build a nuclear reactor on the moon by 2030, report states
The lunar surface.

Trending on Mashable
What's new to streaming this week? (April 3, 2026)
A composite of images from film and TV streaming this week.


Google launches Gemma 4, a new open-source model: How to try it
Google Gemma

NYT Connections hints today: Clues, answers for April 2, 2026
Connections game on a smartphone

NYT Strands hints, answers for April 3, 2026
A game being played on a smartphone.
The biggest stories of the day delivered to your inbox.
These newsletters may contain advertising, deals, or affiliate links. By clicking Subscribe, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy.
Thanks for signing up. See you at your inbox!