Are we playing games—or watching them?

When games start taking cues from film, do they become more emotional—or less interactive?
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Hideo Kojima and Death Stranding 2
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Why are today’s games so cinematic? Why do so many video games feel like full-blown movies now?

Well, because they kind of are, or at least they can be. And while that mix doesn’t always land, when it does, it can make for some incredible storytelling. And no one embodies that more than the Big Boss himself, Hideo Kojima. In this episode of How it Hits, we look at the directors, techniques, and stories blurring the line between film and play.


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