Check out this demo of a never-before-seen 'Simpsons' game for the Sega Dreamcast

There's a reason it's never been seen before, as you'll learn.
 By 
Adam Rosenberg
 on 
Check out this demo of a never-before-seen 'Simpsons' game for the Sega Dreamcast
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Ah, 2020. The year of things that could've been.

In this latest edition of "stuff you can only dream about" is a look back to 20 years ago, when the now-defunct Red Lemon Studios was seemingly working on a video game based on The Simpsons for Sega's ahead-of-its-time console, the Dreamcast. (h/t The Verge)

What you see here is a tech demo set in the Simpsons' kitchen and living room (complete with a TV showing an old Itchy & Scratchy episode). There's not much to it, just a player-controlled insect that can run and hop around. But the cartoon art style (commonly known as "cel-shading" in games) is absolutely gorgeous for a 20-year-old creation.

As it turns out, this was only ever meant to be an in-house experiment, and potentially a production tool for the show to use(!!!), as Red Lemon co-founder Andy Campbell explains in a comment shared by Dreamcastic Channel, the video's creator:

Oh my! Not seen that for 20 years! We had a great coder who had developed an amazing cell shading engine for DC. I knew Fox pretty well, so this was a demo we created and I pitched to them. We were never commissioned, so this was technically never an official title in development. This was a trip down memory lane. The tech was great, developed by a guy call Rich Evans, great coder. Bug Squad concept came from Jamie Grant if I remember. A great art team built the models. The tech was also pitched as a production tool for the show itself. No game made though.

How cool!

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Adam Rosenberg

Adam Rosenberg is a Senior Games Reporter for Mashable, where he plays all the games. Every single one. From AAA blockbusters to indie darlings to mobile favorites and browser-based oddities, he consumes as much as he can, whenever he can.Adam brings more than a decade of experience working in the space to the Mashable Games team. He previously headed up all games coverage at Digital Trends, and prior to that was a long-time, full-time freelancer, writing for a diverse lineup of outlets that includes Rolling Stone, MTV, G4, Joystiq, IGN, Official Xbox Magazine, EGM, 1UP, UGO and others.Born and raised in the beautiful suburbs of New York, Adam has spent his life in and around the city. He's a New York University graduate with a double major in Journalism and Cinema Studios. He's also a certified audio engineer. Currently, Adam resides in Crown Heights with his dog and his partner's two cats. He's a lover of fine food, adorable animals, video games, all things geeky and shiny gadgets.


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